![]() ![]() Fire Vampires on map "courtyard", shared with Courtyard of Fears.The speed perk is more important on this level.You can teleport through the 2 large columns inside the park.The ball lightning gun is a good choice for the boss, you can shoot at it while it's just off-screen since you don't have to aim much.It also has a very long tongue, you'll have to teleport away from this also.The boss holds you in place with his spirals, but you can teleport away from them.Awakeners on map "cemetery", shared with Cemetery Gates.For an easy way to deal with the boss fight him with a mech of your own.With the lower 3 explosive walls in place you have a spot which is approachable from only 1 direction.Leave the walls of explosives in place as long as you can, teleporting over them is very handy.Save the fenced-in areas (particularly the one on the left) until you need a breather.Spawn of Dagon and Spiderghouls on map "streets", shared with City of Deep Ones.You can teleport over the building on the left side of the courtyard in the lower center.The alley on the right with the spawner in the middle is a death trap until the spawner expires. ![]() ![]() Deep Ones and Spawn of Dagon on map "main-street", shared with Pickman Street.I like to break down the iron fence with the mech, to save on teleports while kiting. ![]()
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